Takedown: 2 pts.
Escape: 1 pt.
Reversal: 2 pts.
Near Fall: 2, 3 or 4 pts.
Technical Violation: 1 pt. unless multiple occurrences of the infraction
Injury/Recovery Time: If wrestler is injured with no penalty applied, maximum of 2 time outs and a cumulative time of 1 min 30 sec total. 2nd injury time out results in opponent choice of position at restart.
Blood Time: 5 Minutes Total ( a cumulative
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